Set:
Ixalan
Type:
Creature — Merfolk Scout
Rarity:
Uncommon
Cost:
{1}{G}
When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that c...
Set:
Ixalan
Type:
Instant
Rarity:
Uncommon
Cost:
{2}{R}
Fiery Cannonade deals 2 damage to each non-Pirate creature.
Wary of the ferocious dinosaurs, the Legion of Dusk built up the wal...
Set:
Ixalan
Type:
Creature — Human Scout
Rarity:
Uncommon
Cost:
{1}{B}
When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card int...
Set:
Ixalan
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{U}
Raid — At the beginning of your end step, if you attacked this turn, target opponent mills four cards.
"You won't be needing...
Set:
Ixalan
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
When Sentinel Totem enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of ...
Set:
Ixalan
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Return target nonland permanent you don't control to its owner's hand. If its mana value was 2 or less, scry 2.
For the first ti...
Set:
Ixalan
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{R}
Lightning Strike deals 3 damage to any target.
"Storm on the horizon, cap'n!" —Grick Doobin, last words
Set:
Ixalan
Type:
Creature — Dinosaur
Rarity:
Uncommon
Cost:
{5}{G}{W}
Each creature you control assigns combat damage equal to its toughness rather than its power.
Predators try to se...
Set:
Ixalan
Type:
Creature — Merfolk Shaman
Rarity:
Uncommon
Cost:
{1}{G}{U}
{3}{G}: Put a +1/+1 counter on target creature.{2}{U}, Remove a +1/+1 counter from a creature you control: ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '