3 Wishes is a party/family game for 3-5 players that plays in 3-5 minutes. With simple rules, this memory, intuition and bluffing game is as much about playing the game as it is about playing the o...
7 Ronin is an asymmetric two-player game in which one player controls a group of ninja attacking a village that's defended by seven ronin (masterless samurai), which are controlled by the other pla...
In Agent Hunter, two players act as rival agents attempting to eliminate their opponent's safe houses, which are represented by face-down cards; the cards range in value from 0 to 9. The closer you...
Based on the story first presented in the Storm King’s Thunder adventure from Dungeons & Dragons, Assault of the Giants is a new board game designed by Andrew Parks for 3-6 players. Players wil...
NARRATIVE BOARD GAME: In this modular board game, you'll build and explore the city's dark alleys and catacombs, and face monsters from the Dungeons and Dragons universe like beholders and mind fla...
"A party game for horrible people."
Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. E...
Codenames: Pictures – Promo Tiles is a set of five tiles (two agents and three bystanders) that were originally available at Gen Con 2016 when purchasing Codename: Pictures. By adding these tiles ...
In Cornwall, players try to enlarge the landscape by adding tiles to it and placing pawns on these tiles. By doing so, they earn money, which is desperately needed to bring their pawns back from th...
In Counterfeiters, players take on the title role, printing fake bills and exchanging them for the real thing. The Godfather can help them avoid the police, but his protection comes at a cost. The ...
Core game needed to play!
It's election season in Gomorrah, and it's not politics as usual. Citizens have gathered in the Town Council to vote for mayor. Huckster Wilbur Crowley faces off against m...
In Dungeon Lords, you are an evil dungeon lord who is trying to build the best dungeon out there. You hire monsters, build rooms, buy traps and defeat the do-gooders who wish to bring you down.
Fro...
The hibernation trait card is a promo awarded for participating in an Evolution tournament.Note: This card only provides alternate art. The hibernation trait card exists in all copies of the expans...
EXIT: THE GAME IS A NEW SERIES OF PARTY GAMES FOR UP TO FOUR PLAYERS THAT OFFERS A UNIQUE, UNFORGETTABLE GAMING EXPERIENCE. THESE GAMES ALLOW YOU TO BRING THE EXCITEMENT, INTENSITY, AND TEAM SPIRIT...
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control. They will need to transport their crew among th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '