Contents
There will be four different LotR Commander decks. Each of them contains:
2 foil cards (main and secondary commander)
98 non-foil cards (with the previous two cards, this makes a 100-...
Each The Lord of the Rings: Tales of Middle-earth Draft Booster contains 15 cards and 1 token/ad card or Helper card, including 1 card of rarity Rare or higher and 3 Uncommons, 10 Commons, and 1 L...
Each The Lord of the Rings: Tales of Middle-earth Set Booster contains 12 Magic cards, 1 Art Card, and 1 token/ad card, Helper card, or card from “The List” (a special card from Magic's history—fo...
The Lord of the Rings: Tales of Middle-earth™ Scene Boxes contains 6 Traditional Foil Borderless Scene Cards, 6 Art Cards, 3 Set Boosters, and a paper display easel. Each Set Booster contains 12 Ma...
Name:
The Lord of the Rings: Tales of Middle-earth - Special Edition Collector Booster Pack
True Set:
The Lord of the Rings: Tales of Middle-earth
General Brand:
Magic: The Gathering...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
We come back to Ixalan after the Phyrexian Invasion. A year has passed since then and a lot has changed with the disappearance of the Immortal Sun. Underneath Ixalan is another world with its own s...
In The Lost Caverns of Ixalan, your players will face an adventure like never before, discovering long-lost ruins, ancient civilizations alive and well, and fan-favorite creatures running rampant....
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '